managing_games
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| + | ====== 3. How to use the Game Manager ====== | ||
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| + | This chapter will be about adding games, making playlist and adding media. | ||
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| + | Start ‘**PinUP Popper Config**’ (windows Start Button > Pinup> PinUP Popper Config) if you haven’t already. | ||
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| + | You’ll see a screen open, and you need to click on the ‘**Game Manager**’ tab ( | ||
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| + | We’ll be going through steps A - C as seen in the image above. | ||
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| + | ===== A. Games Manager ===== | ||
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| + | The Games Manager is used to add, delete or edit your games. | ||
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| + | 1. In the **‘Game Manager’** menu, click on **‘Games Manager’**. | ||
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| + | There you will find 4 different tabs to choose from: | ||
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| + | The **‘All Games’** tab shows all the games you have in your database. Here you can also edit game information or add several other options. | ||
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| + | The main portion of this tab is for storing metadata related to the game or table in question, such as Screen Name, year and number of players (All information that can be displayed in the Popper frontend). | ||
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| + | Pay attention to the **‘Media Search’** field, here you can type in a string for media to match for this table, appended by an asterisk (*). | ||
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| + | Let's say you have two tables with filenames ‘foo.vpx’ and ‘foobar.vpx’ and the media for ‘foo’ is fully populated. You want to use the same media for ‘foobar’, | ||
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| + | Then you only need to put ‘fo*’ in the media search field for ‘foobar’ for it to display all the same front end media as ' | ||
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| + | ** <font inherit/ | ||
| + | In the emulator setup if you have it set to have a screen always On, Then put **NONE** (Example: Using PuPPack) | ||
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| + | You can update the selected table by either drag' | ||
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| + | In the ‘**Lookups**’ tab you set up and add additional game information (Game Types, Categories, Themes, Manufacturer) along with custom parameters used for scripts or launching games. | ||
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| + | **' | ||
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| + | The ‘**ImportData**’ tab is used for importing metadata for installed games (such as year, manufacturer etc.). | ||
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| + | We’ll be focusing on the ‘**Add New Games**’. | ||
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| + | 2. Click on ‘**Add New Games**’ tab ( | ||
| + | < | ||
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| + | 3. Select your desired emulator by clicking ‘**Scan Filter Emulator**’ (in this case Visual Pinball X) ( | ||
| + | < | ||
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| + | 4. Click on ‘**Include Sub-Folders**’ ( | ||
| + | < | ||
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| + | 5. Click on ‘**Scan For New Games**’ ( | ||
| + | < | ||
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| + | Now you should be presented with a list of games (or tables in this case). | ||
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| + | 6. Now you can either ‘**Remove them from list**’, ‘**Select All**’ of them and ‘**Add the Games to the System**’. | ||
| + | < | ||
| + | < | ||
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| + | ===== B. PlayList Config ===== | ||
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| + | Here you create playlists for use with PinUP Popper. | ||
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| + | 1. In the ‘**Game Manager**’ tab click on ‘**Playlist Config**’. | ||
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| + | 2. Select (or create) a playlist on the left. | ||
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| + | 3.Click on the games on the right side of the screen and click ‘**< | ||
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| + | 4. You can remove games from a playlist by selecting that playlist and then clicking on ' | ||
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| + | By **right Clicking** on a **playlist** will bring up the option to: -Add \\Playlist -Remove \Playlist -Rename Playlist | ||
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| + | **Right clicking** on a game in a playlist gives you the option to add it as a favourite (it will also highlight in | ||
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| + | ===== ===== | ||
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| + | ===== C. Media Manager ===== | ||
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| + | Here you can set up and manage all your media for your games. | ||
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| + | In the ‘**Game Manager**’ tab click on ‘**Media Manager**’ and you will be presented with the following screen: | ||
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| + | We’ll be going through the different parts of the Media Manager (A - D) as seen in the image above. | ||
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| + | **Basics** | ||
| + | < | ||
| + | < | ||
| + | < | ||
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| + | ==== A. Games List ==== | ||
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| + | Screen you use to select your game (or playlist). When you select a game, the boxes on the right (C) will show what media is (or is not) available. | ||
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| + | ==== B. Type: Changing Media for Games or a Playlist ==== | ||
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| + | You have the option to add (or change) media for either games or for a specific playlist item, that you’ve created in Chapter 3B. You can change this by clicking on either ‘**Games**’ or ‘**Playlist**’ under ‘**Type**’: | ||
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| + | **{{: | ||
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| + | ==== C. Boxes ==== | ||
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| + | When clicking on a game name ( | ||
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| + | | \\ | ||
| + | **IF a box is yellow ** | \\ | ||
| + | **IF a box is green ** | | ||
| + | |{{: | ||
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| + | | \\ | ||
| + | **No media available.** | \\ | ||
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| + | \\ | ||
| + | As seen on the image in the previous page, there are boxes available for: Topper, AudioLaunch, | ||
| + | \\ | ||
| + | ** <font inherit/ | ||
| + | < | ||
| + | **{{: | ||
| + | \\ | ||
| + | Box Options** \\ | ||
| + | Right click on a box gives the following options:\\ | ||
| + | **__{{: | ||
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| + | **Find Next Missing**: Goes through your game list and shows the game of which the media is missing.\\ | ||
| + | **Find From Start**: Similar to find next but will start the search not from the current game you have selected, but will start from the beginning of game list.\\ | ||
| + | **Open Explorer**: Go the specific Box location on your hard drive. Handy feature for when you want to copy files. | ||
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| + | \\ | ||
| + | < | ||
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| + | By clicking a box there’s a chance you find several possible media files.\\ | ||
| + | In the window mentioned below you can choose which one to use: | ||
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| + | **Rename File**: The file will be renamed to match the game name.\\ | ||
| + | **Make Copy**: Will keep original file and rename/copy file into proper location.\\ | ||
| + | **Preview File**: Shows an example of that selected media file. | ||
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| + | **Adding media** \\ | ||
| + | 1. Open your Windows Explorer and go to where you keep your Media files.\\ | ||
| + | 2. You can either:\\ | ||
| + | A. Drag and drop the media to the specific box you selected (C) and it will automatically be renamed to match the game name.\\ | ||
| + | Or\\ | ||
| + | B. you can copy the media straight to the specific location on your hard drive using Microsoft Explorer. | ||
| + | < | ||
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| + | You can also select a box, right click and use the Box Options mentioned [[https:// | ||
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| + | **Creating MediaPacks** \\ | ||
| + | When you Right Click on game, you will get the option to Create a MediaPack containing all the media you have available of that specific table: | ||
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| + | **{{: | ||
| + | < | ||
| + | Your Hard drive: | ||
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| + | **Using an existing MediaPack** \\ | ||
| + | To use a MediaPack on a game do the following: | ||
| + | 1. Select a game.\\ | ||
| + | 2. Drag and Drop the Media Pack file on the Playfield box.\\ | ||
| + | 3. Confirm by clicking ‘Yes’. | ||
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| + | It will basically extract the mediapack, take all the media and rename them so they match your game. | ||
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| + | **Adding Media for custom Themes:** | ||
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| + | If you want to have your own " | ||
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| + | If you want to have your own " | ||
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| + | Playlist media only plays when the Playlist is" | ||
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| + | Each and every Table however can have their own media for everything. | ||
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| + | Don't forget that HOME LIST can also have its own default media. | ||
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| + | If you are using multiple wheelbars for example…don' | ||
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