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pup_capture

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pup_capture [2018/10/21 12:41]
174.114.169.127
pup_capture [2018/10/21 12:57] (current)
174.114.169.127
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 **SplashReset** **SplashReset**
  
--meant to be used with a Looping file. If this is triggered while a Looping file is currently playing...then the SplashReset file will play to its end, and then the original Looping file will resume from its beginning (there may be a pause when the Looping file begins again). This can be handy, but you would be better using SetBG in most cases to do something similar.+-meant to be used with a Looping file. If this is triggered while a Looping file is currently playingthen the SplashReset file will play to its end, and then the original Looping file will resume from its beginning (there may be a pause when the Looping file begins again). This can be handy, but you would be better using SetBG in most cases to do something similar.
  
 **SplashReturn** **SplashReturn**
  
--meant to be used with a Looping file. If this is triggered while a Looping file is currently playing...then the SplashReturn file will play to its end, and then the original Looping file will resume from where it left off (there may be a pause when the Looping file begins again). This can be handy, but you would be better using SetBG in most cases to do something similar.+-meant to be used with a Looping file. If this is triggered while a Looping file is currently playingthen the SplashReturn file will play to its end, and then the original Looping file will resume from where it left off (there may be a pause when the Looping file begins again). This can be handy, but you would be better using SetBG in most cases to do something similar.
  
 **StopPlayer** **StopPlayer**
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 -will stop ONLY the file specified in PlayFile (if it's playing). This has no effect on other files that are playing. -will stop ONLY the file specified in PlayFile (if it's playing). This has no effect on other files that are playing.
  
-**SetBG​​​​​​​**+**SetBG**
  
 -"Set Background"​ will set a new default looping "​Background"​ file. When other files are done playing, then this new SetBG file will be played in a loop. Example: This can be handy for setting a new looping "​mode"​ video, so that new other video events during the new mode will fall back to this SetBG video. Then you can change SetBG again to the main game mode video when the mode is completed. -"Set Background"​ will set a new default looping "​Background"​ file. When other files are done playing, then this new SetBG file will be played in a loop. Example: This can be handy for setting a new looping "​mode"​ video, so that new other video events during the new mode will fall back to this SetBG video. Then you can change SetBG again to the main game mode video when the mode is completed.
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 **​​​​PlaySSF** **​​​​PlaySSF**
  
--used to play WAV files for Surround Sound Feeback. You don't want sound playing from your fron speakers. The settings for the 3D position of the sound files are set in COUNTER. The format is in X,Z,Y. Example: "​-2,​1,​-8"​. X values range from -10 (left), 0 (center), 10 (right). Z values don't ever change and stay at 1. Y values range from 0 (top), -5 (center), -10 (bottom). NOTE: This currently will only work with the DEFAULT sound card in Windows. Additional sound card / devices are not yet supported!+-used to play WAV files for Surround Sound Feedback. You don't want sound playing from your front speakers. The settings for the 3D position of the sound files are set in COUNTER. The format is in X,Z,Y. Example: "​-2,​1,​-8"​. X values range from -10 (left), 0 (center), 10 (right). Z values don't ever change and stay at 1. Y values range from 0 (top), -5 (center), -10 (bottom). NOTE: This currently will only work with the DEFAULT sound card in Windows. Additional sound card / devices are not yet supported!
  
 **SkipSamePri​​​​​​​** **SkipSamePri​​​​​​​**
pup_capture.txt · Last modified: 2018/10/21 12:57 by 174.114.169.127