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emulator_vpx [2026/04/03 15:05] pinupadminemulator_vpx [2026/04/03 15:30] (current) pinupadmin
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 ===== I get some ball-stutter when launching tabe via Popper but don't see it in VPX directly. ===== ===== I get some ball-stutter when launching tabe via Popper but don't see it in VPX directly. =====
  
-Check your emulator/vpx launch script and try changing your default to EnableTrueFullScreen (read script text). The launch script determines what your default state is for running VPX. Also, if its only a couple of tables you notice on, try a different backglass direct2bs file (or run without to test), some have said theres a few directb2s files that have issues.+Popper doesn't do anything different or hook into anything in emulators to affect performance, BUT with running vpx via Popper there are two variables you need to verify/check.  First,  which default VPX.exe you are running via the emulator script,  and what your default mode is for launching VPX (full screen exclusive or windowed-mode).  For detail info on which vpx exe see this page:  https://www.nailbuster.com/wikipinup/doku.php?id=vpx_versions 
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 +To check which default mode you are running vpx in,  check your emulator/vpx launch script and try changing your default to EnableTrueFullScreen (read script text). The launch script determines what your default state is for running VPX. Also, if its only a couple of tables you notice on, try a different backglass direct2bs file (or run without to test), some have said theres a few directb2s files that have issues.
  
 Also, if your system is on the mid to lower-end of cpu/gpu. You may need to lower the resoultions of puppacks and also check that your media for KeepDisplayOn for underlays or toppers is not too complex/large. Also, if your system is on the mid to lower-end of cpu/gpu. You may need to lower the resoultions of puppacks and also check that your media for KeepDisplayOn for underlays or toppers is not too complex/large.
emulator_vpx.txt · Last modified: by pinupadmin