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pup_capture [2019/08/25 20:10]
A User Not Logged in
pup_capture [2019/10/20 21:04] (current)
pinupadmin
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 The easiest method when dealing with ROM based games, is to use "​PUPCapture"​ method… it is a neat feature that will scan the DMD in real time and find matching '​boxes'​ that can trigger video plays with PuPlayer! You simple create a set of '​trigger'​ screens that then translate to events that PinUP Player will react to. The easiest method when dealing with ROM based games, is to use "​PUPCapture"​ method… it is a neat feature that will scan the DMD in real time and find matching '​boxes'​ that can trigger video plays with PuPlayer! You simple create a set of '​trigger'​ screens that then translate to events that PinUP Player will react to.
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 +//​Note: ​ if you are using PuPcapture method, ​ you must create a text file (empty) inside the PuPCapture subfolder of your pack.  This file must be called "​ExactColorMatch.txt" ​ without quotes. ​ This will use the new method for matching with pupcaps/​dmdext.//​
  
 It makes it a lot easier to code with ROM tables, as dealing with states and switches/​lights can be difficult. It makes it a lot easier to code with ROM tables, as dealing with states and switches/​lights can be difficult.
pup_capture.1566778259.txt.gz · Last modified: 2019/08/25 20:10 by A User Not Logged in